program Basic;

uses
  System.StartUpCopy,
  FMX.MobilePreview,
  FMX.Forms,
  uMain in 'uMain.pas' {Form1},
  AsphyreDevice in '..\..\..\Source\AsphyreDevice.pas',
  AsphyreSwapChains in '..\..\..\Source\AsphyreSwapChains.pas',
  AsphyreTypes in '..\..\..\Source\AsphyreTypes.pas',
  AsphyreTextures in '..\..\..\Source\AsphyreTextures.pas',
  AsphyreConv in '..\..\..\Source\AsphyreConv.pas',
  AsphyreEventSystem in '..\..\..\Source\AsphyreEventSystem.pas',
  AsphyrePixelFormatInfo in '..\..\..\Source\AsphyrePixelFormatInfo.pas',
  AsphyreCanvas in '..\..\..\Source\AsphyreCanvas.pas',
  AsphyrePixelUtils in '..\..\..\Source\AsphyrePixelUtils.pas',
  AsphyrePointFUtils in '..\..\..\Source\AsphyrePointFUtils.pas',
  AsphyreEvents in '..\..\..\Source\AsphyreEvents.pas',
  AsphyreUtils in '..\..\..\Source\AsphyreUtils.pas',
  AsphyreTiming in '..\..\..\Source\AsphyreTiming.pas',
  AsphyreFactory in '..\..\..\Source\AsphyreFactory.pas',
  AsphyreTimer in '..\..\..\Source\AsphyreTimer.pas',
  AsphyreWindowsConnector in '..\..\..\Source\AsphyreWindowsConnector.pas',
  AsphyreDX10Provider in '..\..\..\Source\Providers\DirectX10\AsphyreDX10Provider.pas',
  AsphyreDX10SwapChains in '..\..\..\Source\Providers\DirectX10\AsphyreDX10SwapChains.pas',
  AsphyreDX10Utils in '..\..\..\Source\Providers\DirectX10\AsphyreDX10Utils.pas',
  AsphyrePixelFormatHelpers in '..\..\..\Source\AsphyrePixelFormatHelpers.pas',
  AsphyreFPUUtils in '..\..\..\Source\AsphyreFPUUtils.pas',
  AsphyreDX10Variants in '..\..\..\Source\Providers\DirectX10\AsphyreDX10Variants.pas',
  AsphyreDX10Types in '..\..\..\Source\Providers\DirectX10\AsphyreDX10Types.pas',
  AsphyreDX10Device in '..\..\..\Source\Providers\DirectX10\AsphyreDX10Device.pas',
  AsphyreDX10Canvas in '..\..\..\Source\Providers\DirectX10\AsphyreDX10Canvas.pas',
  AsphyreDX10Effect in '..\..\..\Source\Providers\DirectX10\AsphyreDX10Effect.pas',
  AsphyreDX10EffectTechniques in '..\..\..\Source\Providers\DirectX10\AsphyreDX10EffectTechniques.pas',
  AsphyreDX10EffectVariants in '..\..\..\Source\Providers\DirectX10\AsphyreDX10EffectVariants.pas';

{$R *.res}

begin
  Application.Initialize;
  Application.CreateForm(TForm1, Form1);
  Application.Run;
end.
